Shadow the hedgehog voice clips9/14/2023 I got all the way to the chase sequence at the underground waterfall facility and died, and it sent me back all the way to the start of the area, about 5 minutes of progress lost. Another huge one is the lack of checkpoints. Having to rely on an analog stick for a 2D platformer makes for less precise controls. The biggest is the lack of d-pad support. This is a very interesting demo, but there's some serious flaws. A Sonic horror game that's more than just cheap jumpscares and edgy imagery is a rad idea, and I love the way you used the Sonic series' momentum based movement to turn standard horror game progression, into sort of exploratory action design.
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